- Energy Meter GSM with Arduino (part 2)Posted 1 week ago
- Energy Meter GSM with Arduino (part 1)Posted 2 weeks ago
- ARDULOCK: a keyboard with RFID modulePosted 1 month ago
- Autofocus Glasses/Phoropter Using Variable Focus Liquid LensPosted 3 months ago
- Home Automation & Lights controlling SystemPosted 3 months ago
- Solar TrackerPosted 3 months ago
- LTspice inverter simulation with thermal effectsPosted 3 months ago
- AI in LEGO EV3 Maze-Driving RobotPosted 3 months ago
- Temperature predicting using boltiotPosted 3 months ago
- Sparkly Air SensorPosted 4 months ago
Recreate Flappy Bird’s flight mechanic
Flappy Bird was released by programmer Dong Nguyen in 2013, and made use of a straightforward game mechanic to create an addictive hit. Tapping the screen provided ‘lift’ to the main character, which is used strategically to navigate through a series of moving pipes. A point is scored for each pipe successfully passed. The idea proved so addictive that Nguyen eventually regretted his creation and removed it from the Google and Apple app stores. In this article, I’ll show you how to recreate this simple yet time-consuming game, using Python and Pygame Zero.
The player’s motion is very similar to that employed in a standard platformer: falling down towards the bottom of the screen under gravity. See the article, Super Mario-style jumping physics in Wireframe #7 for more on creating this type of movement. Pressing a button (in our case, the
SPACE
bar) gives the player some upward thrust by setting its velocity to a negative value (i.e. upwards) larger than the value of gravity acting downwards. I’ve adapted and used two different images for the sprite , so that it looks like it’s flapping its wings to generate lift and move upwards.