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ElastImpact brings a bit more realism to VR
If you’ve ever used a VR system and thought what was really missing is the feeling of being hit in the face, then a team researchers at the National Taiwan University may hold just the solution.
ElastImpact takes the form of a head-mounted display with two impact drivers situated roughly parallel to one’s eyes for normal — straight-on — impacts, and another that rotates about the front of your face for side blows.
Each impact driver first stretches an elastic band using a gearmotor, then releases it with a micro servo when an impact is required. The system is controlled by an Arduino Mega, along with a pair of TB6612FNG motor drivers.